AI Insights · Timothy · June 2022
Top 5 Platformer Games on Android in Portugal: Q2 2022
Discover how the top 5 platformer games performed on the Android platform in Portugal during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the performance of the top 5 platformer games on the Android platform in Portugal showcased interesting trends across various metrics. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active users for each game.
Stumble Guys saw a steady increase in weekly active users, beginning the quarter at approximately 125K and peaking at nearly 498K by the end of June. The game’s weekly revenue fluctuated, peaking at around $29K in late March but experiencing a decline to about $9.7K by the end of June. Weekly downloads remained relatively stable, with a slight dip in mid-April and recovering to around 16K by the end of the quarter.
Subway Surfers experienced a consistent rise in weekly active users, starting from 62K in late March and reaching approximately 128K by the end of June. The game’s weekly downloads peaked at over 11K in late May but saw a slight decrease to around 8.7K towards the quarter's end. Revenue-wise, the game saw a significant increase in mid-May, reaching about $2.2K, before stabilizing at around $614 by late June.
Count Masters: Stickman Games maintained a steady number of weekly active users, fluctuating around 20K throughout the quarter. Weekly downloads showed a downward trend, starting from over 6K in late March and dropping to approximately 3.6K by the end of June. Revenue for this game was negligible throughout the quarter.
Sonic Forces: PvP Battle Race saw a peak in weekly downloads in late April at around 9.5K, followed by a gradual decline to about 2.6K by late June. The game’s active users also displayed a declining trend, starting from around 12.7K in late March and ending at approximately 25K by the end of June. Weekly revenue saw modest peaks, reaching around $304 in late May.
Twerk Race 3d — Fun run game! experienced fluctuations in weekly downloads, peaking at over 6.4K in mid-April and stabilizing around 5K by late June. The game's active users saw a decline from 14.6K in late March to around 12.1K by the end of June. Revenue for this game was not significant throughout the quarter.
For more detailed insights and data, visit Sensor Tower.